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Pairing the massive hitpoints of the Lava Hound with the devastating burst damage of the Balloon creates an aerial synergy that has dominated the competitive meta for years.
You must learn to absorb massive amounts of damage without panicking, trusting that your unstoppable aerial armada will eventually crush their base.
The Mechanics of the Air Push
As the Hound approaches the river, you drop the Balloon directly behind it, slightly closer to the outer edge of the map.
While the Hound slowly dies, the Balloon reaches the tower completely untouched and drops a bomb that instantly erases half the tower's health.
Placement is everything.It is a 7-elixir investment that deals almost zero damage by itself.Always bring the Arrows spell.
The Painful Ground Defense
Because your deck is filled with expensive, flying units, you have very few cheap, sturdy ground troops to stop an incoming Elite Barbarian or Battle Ram rush.
While the enemy is busy fighting the skeletons spawned by the Tombstone, your Mega Minion can safely kill them from the air.
The Game PlanYour StrategyThe MistakeSingle Elixir (First 2 Mins)Play Tombstone defensively, use Mega Minion to defend, only play Lava Hound if you have a massive elixir advantagePlaying the Hound first, instantly losing the opposite tower to a fast rush, and having no elixir to support the HoundDouble Elixir (Final Minute)Drop the Hound in the back, support it with Balloon and spells, completely ignore minor damage to your own towersPanicking and using your Lightning spell defensively instead of saving it to destroy their anti-air
The Aerial Victory
You are trading early ground vulnerability for late-game aerial invincibility.
The ground is for peasants.
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