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To participate effectively in Guild versus Guild (GvG) content, players are usually required to construct four completely unique decks without overlapping any cards.
This article analyzes the absolute best cards to level up specifically for Clan Wars and how to distribute them across your four war decks.
The Spell Bottleneck
This means your fourth deck will likely have to rely on Arrows or the Barbarian Barrel, drastically changing how that specific deck handles swarm defense.
The true strength of a Clan War player is determined by the depth and level of their spell portfolio, not the level of their primary tank.
Do not put Fireball and Poison in the same deck.It is often ignored on the ladder, but in Clan Wars, it is a mandatory replacement for The Log.The Bomber or Fire Spirit can act as a pseudo-spell to clear swarms in your 4th deck.
The Jack of All Trades
The Musketeer is arguably the best, most versatile anti-air unit in the game, but she can only be used in one of your four war battles.
These 'Swiss Army Knife' cards allow you to cover multiple defensive weaknesses with a single card slot, freeing up room for more aggressive synergies.
Primary Meta CardSolid AlternativeNiche AlternativeThe Musketeer (Ranged Anti-Air DPS)The Dart Goblin (Faster, more fragile, chip damage)The Flying Machine (Immune to ground melee, longer range)The Valkyrie (Ground Splash Tank)The Dark Prince (Has a shield, faster movement)The Bowler (Ranged linear splash, knocks back units)
The True Test of Mastery
To be a true asset to your clan, you must embrace the grind and level your entire collection to a respectable baseline.
Clan Wars are the ultimate test of your universal game knowledge.
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This will delete the page "Top Clan War Cards in Tower Rush". Please be certain.